PLAYTEST → ISSUE REVIEW
SECOND-LOOP QA Analyst
Turn scattered playtest observations into a bug draft the team can investigate.
- WHO IT SUPPORTS
- Developers and QA reviewers working on SECOND-LOOP.
- INPUT
- Studio-owned playtest notes, selected runtime logs, session timestamps, and build IDs.
- OUTPUT
- Reviewable issue drafts with source references, observed behavior, suggested reproduction steps, and unresolved questions.
- 01
Anchor the evidence
Keep each note and log excerpt attached to its session and build. Missing context stays visible.
- 02
Connect the observations
Claude-assisted analysis groups related observations and drafts a concise issue description with evidence references.
- 03
Reproduce and review
A developer checks the sources, reproduces the issue in the game, and decides what enters the bug tracker.
AI analysis
Groups related reports and turns informal notes into structured issue drafts. Inferred steps remain suggestions until a reviewer confirms them.
Checks & validation
Build IDs, timestamps, and source references establish traceability. Only an actual reproduction in the target build confirms a bug.
SYNTHETIC EXAMPLEA release that needs a closer look
Invented inputs and an illustrative output. This example is not a production log or a measured result.
Sample input
- BUILD: SYNTH-QA-014 · SESSION: SAMPLE-07
- NOTE N-02 / 00:42 — After releasing a held crate, movement briefly felt blocked.
- LOG L-08 / 00:42 — Interaction state changed: held → released.
Illustrative output
Draft: Check player movement immediately after releasing a held object.Evidence: N-02 + L-08. Suggested reproduction: hold the sample crate, release it, then move forward. Unknown: duration and collision state. Status: awaiting reproduction.
Review boundaryA log excerpt can show a symptom without revealing its cause. The analyst does not play the game, prove a root cause, or automatically close an issue.
